
In Dragon Age: Inquisition, the early game can be more punishing to rogues. Slipping in and out of stealth boosts critical damage effortlessly. While a warrior tanks damage, a rogue can slash through each enemy unseen. They are the most mobile on the battlefield, diving in and out of action while warriors and mages keep their enemies busy. Rogues deliver rapid attacks against enemies, then rely on stealth to disengage.

The Reaver specialization is an excellent choice for Two-Handed warriors. Blackwall has the Champion specialization. Pulling attention away from other party members lets higher damage Rogues and elemental Mages deliver devastating attacks unscathed. Most abilities are focused on generating protection and taunting enemies. The Champion specialization pairs well with Weapon and Shield abilities. Once players complete the quest In Your Heart Shall Burn, warriors will be able to choose one of the three available specializations:


They start with the largest amount of HP of the three classes. Warriors deliver slower, more powerful attacks that can generate protection for allies and deal sweeping damage to large groups of enemies. Dragon Age: Inquisition seals many paths behind barriers that only a specific class can unlock, so you will want at least one warrior, rogue, and mage at your disposal. If you don’t have a preference between the three base classes, it may be best to make your decision based on the followers you want to use in your party. Do you prefer to charge headfirst into battle? Or do you want to sling fireballs from across the Hinterlands?
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The Dragon Age series challenges players to make narrative decisions, but choosing your character’s class can be just as difficult as crowning a dwarven king.
